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  description: 'In the CVR Spawnable component, we''ve set the spawn height to 0.5.
    This keeps it from spawning in the floor so it may be grabbed and used easier.


    In
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    In the
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    with other players in the instance.'
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  description: 'This prop will serve as a small example of prop making in ChilloutVR.


    The
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    you the basics, or at least get you familiar with the components within the CCK.'
  url: https://docs.chilloutvr.net/cck/spawnable/
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  description: 'The CVR Pickup Object is used to make objects grabbable in conjunction
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    flashlights complicated shape.


    In this example we''re leaving the Grip
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    We''ve also
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  description: 'Here, the CVR Interactable is using OnGrab and OnDrop to enable or
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    OnDrop will also set the Light paramater
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    We used ''On Pickup Use
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    Seed Instance is picked,
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    We use a blend tree with animations of the 3 primary colors and
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  description: 'Underneath this GameObject we have the AudioSources that plays when
    the flashlight is turned on and off.

    We set them to 3D, so the sound is
    not global, and set an appropriate range.

    We also set Play ON Awake, so
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